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Lunar hardcore gaming 101
Lunar hardcore gaming 101




  1. #LUNAR HARDCORE GAMING 101 SKIN#
  2. #LUNAR HARDCORE GAMING 101 PS4#
  3. #LUNAR HARDCORE GAMING 101 PS3#
  4. #LUNAR HARDCORE GAMING 101 SERIES#

There is also a fun little segment after every stage where you get to see edited pictures of yourself while playing the microgames (my favourite being all of the pictures being presented like a comic strip with speech bubbles and everything. (And your high score disappears forever when you close the game :-( )Īt least the presentation is quite nice, although the variety of the art you get to see is very limited given the few microgames the game has. But even this part is kind of brought down a lot by the pretty bad controlls. The part of the game that felt the most gamelike was actually the credits given that you were able to shoot the names of the people who made the game, aim for high scores and dodge aliens and all that. The only punishment for losing a microgame is also just not getting to see a photo of yourself while playing that specific microgame.Īnd even the photos don't really matter because they are all being deleted after closing the game.Įverything just kind of feels.

#LUNAR HARDCORE GAMING 101 SERIES#

Presumably to compensate for the janky gimmick, the actual microgames have a much longer time limit than in other WarioWare titles and there are only five of them per stage (meaning that there are only 20 microgames in total, five of which are only playable with two players).Įven the process of aiming for high scores that made the other games in the series so fun and replayable is not present here. The controls are not all that responsive and there is a lot of delay.

#LUNAR HARDCORE GAMING 101 SKIN#

It already requires tons of effort to get the gimmick to work properly, including having the right lightning and playing it in front of a background with a colour that contrasts your skin colour or else the game does not recognise the outlines of your body properly.Īnd even after going through the trouble of setting everything up the microgames are just not all that fun to play. or at least I wanted to but I had to first get the game to even work properly which took like half an hour.įor those who know nothing about the game, it is basically a microgame collection similar to the other WarioWare titles, except this specific entry in the series has the main gimmick of using the digital camera of the Nintendo DSi (or 3DS) as the way to control all of the microgames.Īnd it unfortunately just doesn't really work well. I have heard about the game before and know that people are saying that it isn't very good but the experimental gameplay approach the game had really made me curious. I had some money left to spare on the 3DS Nintendo eShop and came across WarioWare: Snapped.

#LUNAR HARDCORE GAMING 101 PS3#

I played the PS Vita version for a bit with my 100% completely legitimate copy of it and it runs about as poorly as I'd heard (it really doesn't matter since it's a turn-based RPG) but I transferred the save back to the PS3 version because the Vita DLC kept uninstalling itself or something IDK, whatever it was redownloading all the DLC from PS Store would fix it, but I didn't really want to do that every time I booted the game after turning my Vita back on.

lunar hardcore gaming 101 lunar hardcore gaming 101

#LUNAR HARDCORE GAMING 101 PS4#

The plan is to finish the game since I have probably two hours left at most, then after I finish Trails to Azure at some point before I die, replay Cold Steel 1 on Nightmare NG++, then carry over to Cold Steel II and do NG+, and after that, maybe I'll have Cold Steel III on either PS4 or PC (kinda want the Switch version, but supposedly it crashes a ton so eh) by that point. Game's still pretty fun, though holy crap some enemies are really beefy. I guess I decided screw SMT4 (for now) and went to go finish my NG+ playthrough of Trails of Cold Steel on Hard difficulty that I started around four years ago.






Lunar hardcore gaming 101